Weekly Check-in #3

Published: 06/14/2020

ComboBox2D Progress!!

Hello and welcome to my third weekly check-in, I will be sharing my progress with the project so far. In case you wondered, the sub-org that I am affiliated to is FURY. Make sure to check out the official repository here.

What did you do this week?

This week my objective was to work on the sizing and positioning issue regarding the sub-components of the ComboBox2D UI element. After countless debugging sessions and my mentor's support, I was successfully able to fix the issue. I also developed helpful methods and callbacks for this element to allow users to interact with them in a user friendly manner. I also wrote tests for the same. So far the said progress can be summarized via this gif:

ComboBox UI gif

What is coming up next week?

Unfortunately, one of the sub-components TextBlock2D, didn't have a resizing feature that I could make use of for this new UI component. Thus, I need to add that feature on a different PR. This feature will also be required while building other UI elements therefore adding this feature is currently my top priority. There's also a bug regarding the scrollbar that needs to be fixed. The scrollbar overshoots the specified combobox area after new items are appended to the combobox's list of items during runtime. Hopefully I will be able to get them done by next week.

Did you get stuck anywhere?

I was really confused with the coordinate system of Panel2D that was the main reason why components were misplaced. I also faced some issues regarding the scrollbar callback as it wasn't scrolling the elements properly, the items were stuck in place. So far I was able to fix them. Apart from these, I didn't face any major issues.

Thank you for reading, see you next week!!