Weekly Check-In: Week 3

lenixlobo
Published: 06/14/2020


Make sure to check out Project FURY : https://github.com/fury-gl/fury

Hey ! 
This week, Raymarching!

What did I do this week

This was an exciting week as i got to learn and implement the ray marching algorithm in the FURY repo. In the weekly meeting, the mentors suggested adding support for SDF modelled actors as an alternative to the existing FURY actors. After going through a few implementations of ray marching in GLSL, i proceeded with the implementation in VTK. After being able to render a torus , the next logical step was to add support for multiple actors in the same window. The below render shows support for multiple SDF actors :




The code for the above render is available at the branch : https://github.com/lenixlobo/fury/tree/SDF-Experiments  

What's coming up next

In the above output, there is some deformation in some of the cubes, The next step is to get rid of this deformation .
Also i will be working on adding lighting within the shaders for a slightly more realistic experience.

Did I get stuck anywhere

Going through and understanding theVTK documentation was quite a challenging task, however whenever i was confused the doubts were immediately cleared by the mentors

DJDT

Versions

Time

Settings from gsoc.settings

Headers

Request

SQL queries from 1 connection

Static files (2312 found, 3 used)

Templates (11 rendered)

Cache calls from 1 backend

Signals

Log messages