Week 12: Adding new tutorials

Published: 09/13/2022

What did you do this week?

  • Restructured tutorials to be more readable and more focused on a specific topic.
  • Replaced the old animation introductory tutorial with a lot simpler one. And added tutorial to explain keyframes and interpolators.
  • Simplified setting lighting uniforms for the geometry-based-billboard actor by getting the Scene from the actor using actor.GetConsumer(scene_idx).


What is coming up next week?

  • Allow the Timeline to take the ShowManager as an argument to reduce the amount of code user has to write every time using FURY animations.'
  • Fix some typos in the tutorials and write some info about Slerp.
  • Find a way to fix the shader-callback problem of not being executed when the actor is out of the camera's frustum.


Did you get stuck anywhere?

I didn't get stuck this week.