What did you do this week?
This week, I got the cross-compilation toolchain up and running. Now all of Panda3D’s requisite libraries, including Python, can be compiled for iOS devices with just one command.
What is coming up next?
Next week, I will be getting the engine itself to compile for iOS. I’ve already gotten this semi-working before, so this shouldn’t be too monumental of a task.
Did you get stuck anywhere?
I got stuck several times while wrangling with various autotools scripts, which needed to interact with the CMake script used to download and compile everything. With enough trial and error, I was able to solve all of the issues I ran into.