Week 9 - First working skeletal animation prototype

Published: 08/24/2022

What did you do this week?

  • This week I had the first working example of skeletal animation ready. I was able to render the SimpleSkin model. Here's a quick preview:

    <iframe height="390" src="https://user-images.githubusercontent.com/74976752/184981715-a83a8a36-f2bf-4ff1-9366-0c302dcf3f9b.mp4" width="600"></iframe>
  • I wrote a custom interpolator (just like the tangent cubic spline interpolator) for interpolating two transformation matrices.

What is coming up next week?

  • Generalising the skinning code to work with other models as well (it supports only the SimpleSkin model as of now).
  • Creating a custom interpolator to interpolate more than 4 matrices at once.

Did you get stuck anywhere?

No, I didn't get stuck this week.